It is always sad to hear of a major Steamlands region closing and the community of Victoriana will be doing so at the end of the month. Mayor LittleBlackDuck Lindsay cited many reasons, first and foremost being his frustration with Linden Labs and many of their recent policies, oversights and inaction. I do feel for Victoriana's residents, as one does become vested in their community and I am sorry to hear of this happening.
For more information, you may peruse the following aethernet journals:
The Heliograph
Hibernia on the Skids
Through the Filter of a Victorian Aesthetic
Showing posts with label victorian. Show all posts
Showing posts with label victorian. Show all posts
Thursday, March 25, 2010
Wednesday, November 18, 2009
Steelhead Shanghai Featured on "Designing Worlds"
Steelhead Shanghai was featured on the "Designing Worlds" show. Hosts Saffia Widdershins and Elrik Merlin joined Lunar, Tensai and resident Elegia Underwood on a tour of the sim. For those who might have a problem viewing the video below, you can view it HERE...
Sunday, September 13, 2009
Racing Through Steelhead
From elephants to snails to steampunked wheelchairs, we all gathered in Steelhead Harborside for the Steelhead Wrangler Cup Race last night. Mr Daines had a bit of a mishap with his shopping cart...
We lined up at the starting gate, awaiting the countdown to race through three sims for the coveted Wrangler Cup! My tiny pony Yin and I galloped quickly through Steelhead along with the others...
Afterwards, in the Harborside Commons, we waited for Doc Wrangler to tell us the race results...
Second place was Frau Lowey, but the winner of the First Annual Steelhead Wrangler Cup Horse Race was VelesJaeger Munster!
I'm sure that everyone had a great time and couldn't stop laughing like I was, so it was only fitting for everyone to have fun dancing after all of the craziness! It really was a lot of fun.
We lined up at the starting gate, awaiting the countdown to race through three sims for the coveted Wrangler Cup! My tiny pony Yin and I galloped quickly through Steelhead along with the others...
Afterwards, in the Harborside Commons, we waited for Doc Wrangler to tell us the race results...
Second place was Frau Lowey, but the winner of the First Annual Steelhead Wrangler Cup Horse Race was VelesJaeger Munster!
I'm sure that everyone had a great time and couldn't stop laughing like I was, so it was only fitting for everyone to have fun dancing after all of the craziness! It really was a lot of fun.
Tuesday, August 25, 2009
Steelhead Town Mtg: 8/25
Tonight, the citizens of Steelhead gathered for the weekly town meeting. What would one be without something unusual happening?
Of course Lunar's birthday cake exploded! For more Steelhead events and goings-on, please peruse HERE.
Labels:
community,
neighbor,
pacific northwest,
second life,
SL,
steamlands,
steampunk,
steelhead,
town meeting,
victorian
Friday, August 21, 2009
Steelhead Shanghai Open to Public
I paused at the bridge to Steelhead Shanghai, marvelling at its structures...
What a fantastic sim this is shaping up to be...
And who knows what mystery and adventures await?!
What a fantastic sim this is shaping up to be...
And who knows what mystery and adventures await?!
Labels:
asian,
pacific northwest,
second life,
shanghai,
SL,
steampunk,
steelhead,
victorian
Wednesday, August 19, 2009
Steelhead Town Meeting: Aug 18
The citizens of Steelhead gathered for their weekly meeting last night. Given that the rainy Pacific Northwest weather was upon us that evening, there was a bit of a surprise at the leaky roof. The meeting went on anyway, with all of us raising our umbrellas anyway. To read more about events and goings on in Steelhead, please read on HERE.
Labels:
community,
neighbor,
pacific northwest,
second life,
SL,
steampunk,
steelhead,
town meeting,
victorian
Tuesday, August 18, 2009
Primgraph 7 Now Available
The latest issue of the Primgraph is out. As always, fantastic articles about and related to the historic sims and Steamlands...
Labels:
magazine,
primgraph,
second life,
SL,
steamlands,
steampunk,
victorian
Wednesday, August 12, 2009
Shanghai Surprise...
Where in Steelhead Shanghai am I? Let us just say that when the sim is ready you will have to explore and find out for yourself!
Labels:
pacific northwest,
second life,
shanghai,
SL,
steampunk,
steelhead,
victorian
Tuesday, August 11, 2009
Town Meeting: August 11
The citizens gathered for the weekly town meeting. No unusual hijinks or incarnations of folks to report this time around, but as always, there was much "Hoooo"-ing to be heard. To read the highlights and this week's events in Steelhead, please click HERE.
Labels:
community,
neighbor,
pacific northwest,
second life,
SL,
steampunk,
steelhead,
town meeting,
victorian
Sunday, August 9, 2009
Steelhead Shanghai Has Landed
I went away for a few days and came back to a new lighthouse at Miss Katt's island...
And the ability to look at Port Harbor and Capital City from the brand new sim of Steelhead Shanghai, which landed while I was gone! There are only a few lots left there, so do contact TotalLunar Eclipse if you want them, as it looks promising! It is always so exciting when a new sim lands. Oh, the possibilities!
And the ability to look at Port Harbor and Capital City from the brand new sim of Steelhead Shanghai, which landed while I was gone! There are only a few lots left there, so do contact TotalLunar Eclipse if you want them, as it looks promising! It is always so exciting when a new sim lands. Oh, the possibilities!
Labels:
pacific northwest,
second life,
SL,
steampunk,
steelhead,
victorian
Sunday, July 26, 2009
Caledon Project: Day 12, Caledon Wellsian
Journal Entry, Day 12, Caledon Wellsian
I hiked up into the mountains in Wellsian. It has always had a rather rugged feel to me, with its crisscrossing of railway and mining car tracks. While the northern side is walkable and along the coast of the waters there, its southern coast has always felt a bit more inaccessible to visitors. To me, it is Wellsian's mountains that define it most and you will find paths cuts through them that lead across the Northern sims...

I hiked up into the mountains in Wellsian. It has always had a rather rugged feel to me, with its crisscrossing of railway and mining car tracks. While the northern side is walkable and along the coast of the waters there, its southern coast has always felt a bit more inaccessible to visitors. To me, it is Wellsian's mountains that define it most and you will find paths cuts through them that lead across the Northern sims...


Labels:
caledon,
caledon project,
exploring,
second life,
SL,
steampunk,
victorian
Friday, July 24, 2009
Caledon Project: Day 11, Caledon Morgaine
Journal Entry, Day 11, Caledon Morgaine
I remember watching Morgaine's floating cavorite-laden mountain rise into the air. It is a wonder of Caledon. Morgaine itself is mainly residential, especially within its central section, where waters from the Firth wind through. It is not really an easily "walkable" sim given its configuration, but I did find some things of interest besides the mountain...a cavorite factory (presumably to take advantage of the mountain's resources) and one resident's fortifications. If anything, Morgaine would be well-defended from any attacks coming in from the Firth...

I remember watching Morgaine's floating cavorite-laden mountain rise into the air. It is a wonder of Caledon. Morgaine itself is mainly residential, especially within its central section, where waters from the Firth wind through. It is not really an easily "walkable" sim given its configuration, but I did find some things of interest besides the mountain...a cavorite factory (presumably to take advantage of the mountain's resources) and one resident's fortifications. If anything, Morgaine would be well-defended from any attacks coming in from the Firth...


Labels:
caledon,
caledon project,
exploring,
second life,
SL,
steampunk,
victorian
Thursday, July 23, 2009
Caledon Project: Day 10, Caledon Cape Wrath
Journal Entry, Day 10, Caledon Cape Wrath
Cape Wrath has the distinction of being the first Caledon sim to connect to another nation. With its joining to Winterfell, the "Realm of the Roses" was established. I remember watching its new land spread itself out and running across it with others, including the Guvnah, to talk to Winterfell folks on the other side. Cape Wrath seems to be a quiet port town sim, with little shops and residences. One can stand and look across at Winterfell or enjoy the view from the higher part of Cape Wrath, which allows you to see most of the sim...

Cape Wrath has the distinction of being the first Caledon sim to connect to another nation. With its joining to Winterfell, the "Realm of the Roses" was established. I remember watching its new land spread itself out and running across it with others, including the Guvnah, to talk to Winterfell folks on the other side. Cape Wrath seems to be a quiet port town sim, with little shops and residences. One can stand and look across at Winterfell or enjoy the view from the higher part of Cape Wrath, which allows you to see most of the sim...


Labels:
caledon,
caledon project,
exploring,
second life,
SL,
steampunk,
victorian
Steelhead's Street Signs
As part of Lunar's ongoing civic beautification projects in Steelhead, he has placed street signs all over town...
He recruited me to make the signs themselves. Each sim has a different icon: the Steelhead flag for Capital City, Narrows Bridge for Harborside, a trout for Boomtown and the bridge arch for Port Harbor. The street that ends at my home in Harborside has one of the most unusual names in Steelhead...
How did it get that name? I suggested it since Tensai set my seagull afire almost as soon as rental poles were put up in Harborside. I just never bothered to douse the flames. The gull does not seem to mind...
He recruited me to make the signs themselves. Each sim has a different icon: the Steelhead flag for Capital City, Narrows Bridge for Harborside, a trout for Boomtown and the bridge arch for Port Harbor. The street that ends at my home in Harborside has one of the most unusual names in Steelhead...
How did it get that name? I suggested it since Tensai set my seagull afire almost as soon as rental poles were put up in Harborside. I just never bothered to douse the flames. The gull does not seem to mind...
Labels:
fun,
laval point,
pacific northwest,
second life,
SL,
steampunk,
steelhead,
victorian
Wednesday, July 22, 2009
Steelhead Town Meeting: 7/21 & Shanghai Map is Out!
We gathered for the weekly Steelhead town meeting last night. At one point Miss Rossi Portland floated in the air and twirled for a moment. I would say that was unusual, but we all know better when it comes to our meetings. We discussed SL RFL and the Salmons raised over $229, 300L! We also ranked as the #5 team overall for offline donations, reaching a total so far of $925 USD. 93% of our goal of $1000 USD, with with Frau Lowey being #4 in terms of raising offline donations overall.The map for Steelhead Shanghai is now available in the Town Hall foyer for viewing. By the looks of its layout, it promises to be an interesting, exciting new sim! If you would like a lot for yourself, please contact TotalLunar Eclipse.
For more meeting goings-on and Steelhead events and information, please click HERE.
Labels:
community,
neighbor,
pacific northwest,
second life,
SL,
steampunk,
steelhead,
town meeting,
victorian
Tuesday, July 21, 2009
Steelhead Museum of Historic Preservation Open!
I've been hard at work for the past month making the Steelhead Museum of Historic Preservation, which is located in Steelhead Harborside. It is in a re-creation I built inspired by the real-life 1897 Antelope Community Church located in Antelope, OR. Its exhibit--showing Steelhead's virtual builds and their real-life counterparts--also includes preservation information and links to national and Pacific Northwest historic preservation websites so that visitors may find out more information...
Steelhead is a town with beautiful architecture. As you stroll through it, you will come across many buildings that are inspired by real life structures. Look for the site markers that allow you to click on them to find out more about its RL inspiration...
SL is a fantastic medium for builders and architects, enabling them to use it to re-create historic buildings and structures. In turn, this allows citizens from around the world to visit and appreciate them as well. I created this museum so that others can learn more about these historic structures and perhaps become inspired to look at, or even help to preserve or save, the ones in their RL communities. To visit the Museum, click HERE...
http://slurl.com/secondlife/Steelhead%20Harborside/117/90/25
Steelhead is a town with beautiful architecture. As you stroll through it, you will come across many buildings that are inspired by real life structures. Look for the site markers that allow you to click on them to find out more about its RL inspiration...
SL is a fantastic medium for builders and architects, enabling them to use it to re-create historic buildings and structures. In turn, this allows citizens from around the world to visit and appreciate them as well. I created this museum so that others can learn more about these historic structures and perhaps become inspired to look at, or even help to preserve or save, the ones in their RL communities. To visit the Museum, click HERE...
http://slurl.com/secondlife/Steelhead%20Harborside/117/90/25
Labels:
architecture,
building,
historic,
historic preservation,
history,
second life,
SL,
steampunk,
steelhead,
victorian
Sunday, July 19, 2009
The Steamlands Sims at RFL
Relay weekend is now over. One thing about spending a lot of time of the track itself is not having a chance to truly enjoy the sims, so I returned later on to see the Steamlands sims in particular now that it was quiet and more lag-free. First, is the build for Steelhead, with its quiet Crescent Lake, Oregon build...
New Babbage's "Exposition" build...
The Vicereine's "Metropolis" build...
The Mars build...
And Caledon's...
New Babbage's "Exposition" build...
The Vicereine's "Metropolis" build...
The Mars build...
And Caledon's...
Labels:
Babbage,
caledon,
relay for life,
second life,
SL,
steamlands,
steampunk,
steelhead,
victorian
Wednesday, July 15, 2009
Town Meeting: Steelhead Shanghai Now Prebooking
At last night's town meeting, Lunar announced the prebooking for the next Steelhead sim: Steelhead Shanghai. A steampunk port town with an Asian feel and an enforced theme, it promises to be something truly unique. If that sounds interesting to you, contact TotalLunar Eclipse and book a lot for yourself!
To read more about the Steelhead Shanghai announcement and other town meeting hijinks and goings-on, please click HERE.
Also, Hotspur O'Toole announced that he will be leaving SL for an indefinite amount of time. I looked over from my lighthouse roof and saw him there at Polymath. I wish you well and return to Steelhead soon sir!
Saturday, July 11, 2009
New Babbage Town Meeting
I attended New Babbage's town meeting today. It is always interesting to see how another community ticks...
Labels:
Babbage,
community,
second life,
SL,
steampunk,
town meeting,
victorian
Thursday, July 9, 2009
Caledon Project: Day 9, Caledon Brigadoon
Journal Entry, Day 9, Caledon Brigadoon
Upon my arrival in Caledon Brigadoon, I looked at the almost lavendar stones of the walkways and smiled. It'll be a while before I'm on an island, I thought. I looked out over the central valley, knowing that once a month a lovely little village appears and then disappears into the mist once more. I walked over one of the hills and landed in what I could best describe as "critter glen", as it was filled with deer, badgers and...snakes. I had best move on...



Upon my arrival in Caledon Brigadoon, I looked at the almost lavendar stones of the walkways and smiled. It'll be a while before I'm on an island, I thought. I looked out over the central valley, knowing that once a month a lovely little village appears and then disappears into the mist once more. I walked over one of the hills and landed in what I could best describe as "critter glen", as it was filled with deer, badgers and...snakes. I had best move on...



Labels:
caledon,
caledon project,
exploring,
second life,
SL,
steampunk,
victorian
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